I say thankfully because I really don't want to have to enable it if at all possible, as I much prefer the look of the game without it . The same goes for the modules. txt file to 'autoexec. mat_specular 1. Fixed ground texture incompatibility with mat_specular 0 Fixed clipping issues Rewrote HUD file to not conflict with custom HUDs Festivized the middle pine tree. cfg. mat_specular 0. Building cubemaps for LDR. 1). You can read more about it here or here [en. R_decals 128. puur Sep 15, 2016 @ 10:42am. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. I set mine to mat_phong kanye hoping to make my game look better but instead it just. -I connect to my favorite idle server cause it's less CPU intensive. Might add this to the PSA. Having great gamesense with engineer (knowing ammo placement, winning 1v1s, etc) Voting closed. UPDATE (08/23/22): Only added a small note to say thank you to all of you! UPDATE (04/05/20): Updated the FAQ AS WELL AS getting rid of all the purple checkerboards! Enjoy. I don't run any of chris's configs, is play on DX9. mat_reducefillrate 1 mat_reduceparticles 1 mat_specular 0 // Controls specularity. cfg" file. Bugs Nota: Para algunos juegos (L4D /L4D2 ) se requiere un reinicio completo del juego después de construir los cubemaps para habilitarlos. After nine years in development, hopefully it was worth the wait. . Exceptional aim with most weapons (hitting most pipes, shotgun bursts, scout meatshots etc) 674. In worst scenario: 1. This addon adds killstreak counter and weapon sheen from Team Fortress 2. Team Fortress 2. Not all models and textures were included in the ripped. Low End PC: Use 'Medium' or 'Low'. "In this video, I will give you some commands to improve your fps in tf2. with dxlevel 90 the command mat_picmip -1 raises FPS by ~40% but lowers FPS by ~3% on dxlevel 80 (I'm guessing TF2 lags when trying to compress the textures for skins) Using mat_viewportscale 0. KONAN Sep 22, 2017 @ 8:12am. 4. Description The mat_fastspecular cvar does nothing Checklist None of the open or closed issues document this problem. r_propsmaxdist 1 // Sets the maximum visible distance from which you can see clientside props. Feature Request Team Fortress 2. changelevel ctf_2fort. type buildcubemaps in console 4. Included: Sniper's hitman's heatmaker Sniper's cleaner's carbine. 6. //mat_specular 1 //mat_phong 1 //r_rimlight 0 //mat_colorcorrection 1 //mat_bumpmap 1 //mat_hdr_level 2 //mat_motion_blur_enabled 0 //mat_motion_blur_forward_enabled 0 //0This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. cl_phys_props_max "0" // Sets the maximum amount of clientside props your client can have at once. cfg. Mat_specular 0 plus mat_phong 0 actually fixes it. 0004 //. -See Question 3 if you need to enable viewing of known file extensions. Crowbaria Feb 23, 2017 @ 5:52pm. Also try mat_specular 0 for even more of a performance boost as well as (IMO) an aesthetic improvement. Mar 18, 2014 @ 12:56pm Originally posted by 005:. Of course, that doesn't mean you can't play on it with your friends!Team Fortress 2. TF2 Config. Steam Community: Team Fortress 2. We got posters now! These lovely poster models are custom made to have both physics and bodygroups. Points: 96, Level: 1. I already change all my graphics settings from max to low. Community News tf2pickup. 8 Frags – +. Dann auf Eigenschaften und dort auf Start-Option festlegen. . Turns out it had absolutely nothing to do with anti-aliasing at all: The problem had to do with one setting, and one setting alone: mat_mipmaptextures was set to 0, which caused the strange aliasing like effect. ago. TF2 Performance Guide. Uninstall TF2 and download. cfg. -1 being the best quality, 2 being the // worst. Skip to content. Just to make this clear, it is ALL DISPLACEMENTS in the map, not specific displacements failing to render. mat_phong 0 Fix Pack. shadows/ragdolls/gibs are the biggest performance drains if you're willing to sacrifice them. I wonder if things will be better in Source 2 after some fans finally finish that fanmade tf2 game but in source 2. Unsubscribe Description. Team Fortress 2 Texture Problems! Briefcase without any texture and when it drops became invisible with only the timer on top. 34 votes, 28 comments. r_rimlight 0. Without `sv_cheats 1', you're looking // at a range from -1 to 2, -1 being the best quality, 2 being the // worst. Mat_phong 0 disables shading making tf2 look cartoony not dark. Team Fortress 2 Tips. Go to tf2 r/tf2 • by. You can find it in the sources: alias lighting_ex_low "mat_bumpmap 0;mat_specular 0;mat_phong 0;alias lighting_ex_level echo lighting_ex=low":Description. The last time the settings of jayhyunpae were on 2018-08-10. Below is a screenshot with "mat_specular 0" and the other two unchanged: mat_specular 0 // Controls specularity. Althoug i. Shiny material in chams requires “mat_specular 1”. To reset map: Q-Menu - Utilities - Admin - Clean Up - Clean Up Everything. Typing in console mat_specular 0 will disable reflections and thus remove the annoyance. You can read more about it here or here [en. its a command in-game normally. . Setting this to 0 will make ubers // non-shiny, and will. Stupid Me, I forgot to use Pakrat to put the custom textures in, mat_specular 0 if you get any purple and black boxes, so here, is the Robotcized version of the Pyro's house. org launches tf2pickup. Use the first for good graphics, use the second for. I was getting about 22 fps which was annoying and I just went one step lower and now it's 40-50. If you want to do this, I suggest Mastercomfig. 2, here's the issue on the mesa bugtracker. After the map has rebuilt the cubemaps, type mat_specular 0 again in console. ReplyDownload SEOwned TF2 [1. 1 mat_bumpmap 0 mat_clipz 0 mat_filterlightmaps 0 mat_filtertextures 0 mat_mipmaptextures 0 mat_softwarelighting 1 mat_specular 0 mat_picmip 2 mat_parallaxmap 0 //r commands r_fastzreject -1 r_decal_cullsize 1 r_drawflecks 0. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. mat_reducefillrate 1 mat_reduceparticles 1 mat_specular 1 // MAKES UBER SHINY. mat_phong 0 Fix Pack - A Mod for Team Fortress 2. budget_show_history 0 //turn history graph off and on. mat_phong 1; mat_specular 0; mat_bumpmap 1Well, mastercomfig low profile should disable mat_phong and mat_specular. tried turning down all my video settings even though fps was fine, tried a bunch of console commands i read about and some performance ones i knew like mat_specular 0 and mat_dxlevel 81, verified files. The Progressbar95 March update [ver. For example: textures=high. The best command to increase fps is: buy_graphicscardnew. 3 Frags – +. cfg","path":"cfg/aliases. {"payload":{"allShortcutsEnabled":false,"fileTree":{"cfg":{"items":[{"name":"aliases. it depends entirely on your cpu, i prefer mat_phong 0 for the looks, but mat_phong 1 gives me better performance. Poster for a modern take on the TF2 Mercs. . On newer graphics chips with longer pixel shaders, Source includes specular contributions with Fresnel terms as well as more custom effects. I tried deleting masterconfig and the whole cfg folder as suggested on the site, made sure my modules. If it looks rusty, that means you have Mat_specular 0. If set to 0 materials will not have specular lighting applied to them (which makes things look more shiny) for a performance boost but a slight drop in image quality. mat_phong 0 — очень важная команда, убирает назойливый блеск с моделей, благодаря чему игра выглядит гораздо красивее Команды для настройки текстур: mat_picmip -10 — максимальная детализация моделей mp_usehwmmodels 1 —. Like mat_phong 0 and other bunch of things. "mat_queue_mode [-1,0,1,2] - This setting determines the threading mode the material system uses. This collection will be added to, over time. Subscribe. . mastercoms. If the cameraman hammer is white, then write mat_specular 0 to the console - Upgraded Titan Cameraman - TV Woman - Skibidi Collector - Flashlight Mecha BOSS - Flashlightman (small and big)If you're asking a question make sure to set the thread type to be a question!Setting this to 0 on dx9 will cause // a strange `shine' effect to appear on all players. quote • multi-quote • link. // competitive TF2 player, lowering the sound quality makes determination of // directionality and distance that much easier. Then you can exit the game and upload your map. Additional pyro things could be animals, dragons, color related stuff, and general surrealness. 4K views 6 years ago. // This is a compilation of the best configs for the source engine (mainly tf2) and can affect l4d, portal 2 and dota 2 as well, giving a boost to your fps in-game. Log in to add games to your lists. Features: HUD streak counter! (can be toggled off). Add a Comment. my TF2 weapon props have a purple tint on them (not a black and purple color) and it makes me mad that i can't use them with. Skip to content. If you put mat_specular 0 into your console, Australiums will loose the weird piss-yellow color they get they get when you run. An autoexec is one of the most important files in the game. Build your map as per normal and then start TF2. mat_specular 0 mat_trilinear 0 mat_viewportscale 0. Additionally, every time the portal warps the map to a different dimension, players get a random effect from the haunted slot machine. A selection of maps handpicked by me and published for anyone looking for maps. @Lak3 - Doing what Spook didn't, developing and maintaining this. mat_antialias 0 . Now assuming playing with mat_specular set to 0 all the time is not and option (I'm working on a Gmod comic and want reflections, plus mat_specular borks some other stuff up), is there any way to fix this issue? comments sorted by Best Top New Controversial Q&A Add a Comment. Setting this to 0 will make ubers // non-shiny, and will remove some specular effects from in-game. If the owner wants me to take this down I will. cl_ragdoll_fade_time 0. Join. Mat_specular 0 plus mat_phong 0 actually fixes it. henke37 opened this issue Dec 23, 2013 · 0 comments Labels. The Saxxy, Golden Pan, and Golden Wrench all make gold statues out of players. GmanluigiYT • 2 yr. Premium Powerups Explore Gaming. cfg in Notepad. Quick PSA - remember how mat_phong 0 used to break australiums, turning them into an ugly yellow block? For some reason it stopped doing that. mat_mipmaptextures 0. eu, a brand-new 6v6 pick-up game service for Europe 3 Insomnia71 is the debut of the "TF2 Zone" 9 hugs. I (Myxa) am not the original creator of this addon, Frewie made this. mat_specular 0/1 I don't remember which one is right, do the one that is opposite of what you have now. -mat_specular 1. Set to 1 to enable. This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. ive found if you have mat_specular 1 ( cubemaps on ) whilst building cubemaps it wont save them into the bsp so before doing buildcubemaps set mat_specular 0 then build if anyone still has that problem, I can confirm that this solution helped me (cs source) All the real Australium is with the Administrator or in space. puur Sep 15, 2016 @ 10:42am. 21 mag 2015, ore 10:12 mat_phong 0 aussie fix problem So I have a australium rocket launcher and I use mat_phong 0. In fact as soon as I enter mat_specular 0 the errors stop spamming, (though the displacements still aren't being rendered until after I have built the. Reply More posts you may like. A higher exponent results in a smaller, tighter highlight while a lower exponent results in a broader flatter one. This collection features TF2 items that i use. 5 scale 1 1 rotate 0 translate 0 0. As a result, you'll have to turn mat_specular off in the console before you build. Unlike in TF2, you don't have to build cubemaps 'for both LDR & HDR', nor set mat_specular back to "1" as it will be changed automatically after the restart. By Green_bannana. Making Team Fortress 2 faster since 2014. mat_phong is a convar, all you need to do is put mat_phong 0 in your fps config, you can put it directly in the console for comparison, though it takes a while to remove all phongs from the map. The Saxxy, Golden Pan, and Golden Wrench all make gold statues out of players. Once done, open the map again and enter "mat_specular 1". You might be missing a game that you need to have mounted. Edit: Enabling mat_specular didn't work either. On graphics hardware that supports 2. Additional comment actions. I'm not a mod but r/TF2 and r/TF2fashionadvice has been FLOODED with "can you name my weapon" posts, and they make my anger issues go off. Hope you enjoy the Guide about Team Fortress 2 – autoexec. Note. #8. coolguy993 - 14 years ago -. All trademarks are property of their respective owners in the US and other countries. You may see a small FPS gainTeam Fortress 2. The rim exponent defines the "tightness" of the highlight. 2. They still work, maybe go to a server with sv_pure 0, and it’ll work. Suijin Map Fix for SFM Workshop, note that this is only the bsp file, i have included textures/models required to run the map, but there may be missing files with it. Seems that the map (which has no cubemap) is trying to apply said missing cubemap over all models. My problem is that the fix for it does not work on online games it only works offline. 2. Fun Fact: This is what Australiums truly look like with their special effects removed (mat_phong 0 and mat_specular 0). NOTE: If you for some reason are having issues, you can try to use the bare BSP file here [drive. cfg in SteamsteamappsYOURACCOUNT eam fortress 2 f. #12. The only thing I can think of is r_rimlight, but it's a cheat command. This map has been. Aug 15, 2015 @ 1:41pm ALL OF THE TEXURE IS MISSING AND REPLACED WITH PUPRPLE AND BLACK:. -I connect to my favorite idle server cause it's less CPU intensive. If you genuinely put in an effort to have someone do that and they don’t I can buy an australium force a nature and drop it for you. If you see purple textures you must type mat_specular 0 in the console. This should’ve fixed it. mat_bumpmap 1 mat_phong 1 And mat_specular 1 it should be non-all gold. team fortress 2/tf/cfg/pro. mat_specular 0 buildcubemaps mat_specular 1 Something was overwritten. This will be my last port of the year. General. S 2. This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. Fast one is to type mat_specular 0 (this can sometimes crash the map, so just retry) or mat_fastspecular 0 in console, which will remove all cubemaps from the map. Try mat specular 1 or mat specular 0 Reply. KONAN Sep 22, 2017 @ 8:12am. To build your cubemaps, open the console with TF2 open and fire in the following commands one after the after:-mat_specular 0-map <mapname>(Load your map)-buildcubemaps-mat_specular 1-disconnect-map <mapname>(Load a different level; clears texture cache)-map <mapname>(Load you map again)Go to tf2 r/tf2 • by. Fight wave after wave of Gray Mann's robot army in this brand new map, inspired by the invasion of Normandy on D-Day June 6th, 1944. bat file and put this inside it:Community News tf2pickup. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. Scout Mom-Bot (Gmod) Created by NeoDement. One has to use the mat_specular variable instead, suffering from the delay caused by doing it for real. If the floor brightness becomes a problem, type 'mat_specular 0' into the console. quote • multi-quote • link. cfg". mat_phong 1 is your default TF2 setting, mat_phong 0 is the command where it removes all the phong from your character and shades it. Fight wave after wave of Gray Mann's robot army in this brand new map, inspired by the invasion of Normandy on D-Day June 6th, 1944. 2. cfg open up a word processing program such as Microsoft Word for Windows or TextEdit for Mac and paste the config in the word document. For some reason, even if they're already built in/by TF2, they don't seem to work on SFM. mat_picmip 2. 0004 // a bit less wordlighting, default is . but there is a cvar mat_specular_something which disables reflections. My PC specs are: 8 gb 2666 Mhz Ram, gtx 1050 ti 4 gb, full hd 1920 1080 rersolution, 120hz monitor,intel core i7-8750H pana la 4. mat_phong is a convar, all you need to do is put mat_phong 0 in your fps config, you can put it directly in the console for comparison, though it takes a while to remove all phongs from the map. ago. Just be aware that while disabling phong shading (mat_phong 0) does increase the cell-shaded 'cartoony' looks of classes that has its charm, it breaks certain things - Australium weapons look like entirely made of brass, the frozen corpses of Spy. #6. You'll have to restart SFM afterwards, as the Primary Viewport will become glitched. Team Fortress 2 > General Discussions > Topic Details. A: Enter "mat_specular 0" into the console before entering buildcubemaps. Makes Ubers look weird though Reply More posts you may like. I have this on my set launch options "-dxlevel 95 -sw -noborder -w 1600 -h 900 -console -novid -useforcedmparms -noforcemaccel -noforcemspd" Which makes my australums look silver, I want my weapons to look all gold, the ugly gold, so I went into the command prompt in-game and put "mat_phong 0, mat_specular 1, mat_bumpmap 1". 022000. posted about 10 years ago. alias "Audio2" "echo snd_mixahead 0. org], if you are interested. This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. The gold on the non-phong'ed aussies is a specular effect. A: Go into the console and put in "mat_specular 0" without the quotes. Steam Workshop: Garry's Mod. You have to re-build the cubemaps. Happy new year you all! Hello There. I've noticed it tries writing to the "C:Program Files (x86)SteamsteamappscommonTeam Fortress 2 fmaterialsrcmapsmapname" folder, but it seems to be left empty. Team Fortress 2. cl_ragdoll_forcefade 1. My problem is that the fix for it does not work on online games it only works offline. Also, small frame rate increase. 5. For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Is there any way to make the game look pixelated without resolution changing?" - Page 2. (no, those arent reversed) #4. The Pitiful State of Team Fortress 2. Go into your Garry's Mod root directory. Changing that value WILL freeze. Hello everyone, I recently have grown tired of tf2 and i wanted to make it look more cartoony. It includes a brand new skin: BarOS 9, PB Mailbox, a popup with a shield for PB Defender and some other small features, tweaks and fixes. • 2 yr. In third person Reply scpinvaderzimnerd • Additional comment actions. Give me your best Team Fortress 2 pick-up lines and I'll try them on my wife. 0002. This isn't the answer but it helps framerate a lot. Level up: 24%, 304 Points needed. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. Any other material with complicated shader effects. #7. Replace UPPERCASE values with the values from your Video. Search it up and on the website select a VPK And download it. The mat_phong setting enables or disables Phong shading. However I would like another option which could lower them a little more or something to give me better fps. After nine years in development, hopefully it was worth the wait. Commands: mat_bumpmap 0/1; mat_specular 0/1; AINET Subscribe. . mat_specular 0 // Controls specularity. Select Team Fortress 2 in the top left corner 4. 8 mat_phong 1 mat_specular 1 mat_bumpmap 1 r_waterforceexpensive 0 r_waterforcereflectentities 0 r_shadowrendertotexture 0 // ----- //fromChris's config cl_showhelp 0. Contains both the. exec. mat_specular 0 mat_trilinear 0 If you're not sure what CPU you have open control panel, go to system and security, then. (mat_specular 1 in console). Without `sv_cheats 1', you're looking // at a range from -1 to 2, -1 being the best quality, 2 being the // worst. You could also try no phong/no rimlight mods. Wait till this guy finds out about tf2 removing 0 lerpTrying and failing to make australiums look normal, pls help. I want to know how much fps would decrease if I change my config mat_specular and bumpmap. Go into your C:\Program Files\Steam\Steamapps\Common\Team Fortress 2\tf\custom\My Custom Stuff\cfg folder (Or create all missing folders) 2. To unload the cheat, just press F11 and the. Includes: koth_suijin. mat_hdr_level "0" // Set to 0 for no HDR, 1 for LDR+bloom on HDR maps, and 2 for full HDR on HDR maps. Being a spy that somehow doesn't die half of the time. Type in the console mat_specular 0, followed by buildingcubemaps 1, followed by buildcubemaps. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007…mat_reduceparticles "1" mat_specular "0" // Controls specularity. However I absolutely hate the way aussies look with it so I downloaded a fix for it. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. org launches tf2pickup. Here is Idle. mat_specular 1 // Controls specularity. Hello, ive been out of the TF2 loop for a while (about 8 months) I was wondering if there has been any new advancements in terms of configs that will help crappy computers run the game at high FPS. //cl commands cl_forcepreload 1 cl_smooth 0 cl_detaildist 1 cl_detailfade 800 cl_ejectbrass. HDR compatible. if mat_specular is 1 change it to 0) in console. the only bug i found was the bucket to shiny,mat_specular 0 will fix it. Then you can exit the game and upload your map. get a performance config and then manually raise the settings you want to keep high. The cel-shaded art style lends itself well to all manner of video hardware, from relatively budget GPUs to the ultra high-end. ratix0 15 years ago #7. hud_deathnotice_time 5 // Default is 6, This the the death notices that usually appear at the top right of the screen. Also at the end of all of this. 2. 1,752: Current Favorites: Subscribe to download TF2 Gold Materials. Blast defense looks weird with mat_phong 0, it's a sort of yellow reflective color that looks like reflective piss. So I don't have to type them all in every time. well mat_phong is made redundant in dx level 81, so i recommend you use 81 if you have bad lag. I packed all the textures inside every map but you need to manually update your SFM in order to fill the rest of textures those maps need, there are a bunch of tutorials on YT about how to manually update. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007…For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Question about some console commands. Eventualmente, esto también se puede verificar apagando los cubemaps, usando mat_specular 0 para deshabilitarlos, sin embargo, esto necesita confirmación. I'm asking what happens when you type mat_specular 0 in the console and if the uber is shiny or not, also masterconfig is easy to install, you just need to put the thing you install into. That being said, I have a seriously hard time believing that mat_specular (which, for the record, is intended for debugging) could have any measurable impact on. Below is a screenshot with "mat_phong 0" and the other two unchanged: As you can see, the Solider looks a bit darker, but a bit. Pay attention to the Spirit of Giving badge and the Professor Speks glasses. Medium End PC: Use 'High'. 0 and CW 2. Used -default to compare, which led me to the cause. Be sure to include the new cubemaps when publishing your level on the workshop, otherwise people will. Because of a bug in VBSP, the skyboxes in Team Fortress 2 can't be used as the default cubemap, and therefore the engine falls back to the missing texture pink checkerboard texture. mat_specular 0; buildcubemaps; mat_hdr_level 2; mat_specular 0; buildcubemaps; What this does is building your cubemaps for both HDR and LDR lighting. mat_antialias 0. Those are the maps (not all) from Smissmas 2022 update from TF2. You can customise the TV screens using the Sub Material Tool and TF2 Paint Tool. // The Credits mainly goes to the creators (in descending order scroll wise and ascending order importance wise) m0re, Quantum, Chris and irrelevant and yet most. Since then, all models have been like this. cfg" without the quotes, or if there's one there, skip it. Build your map as per normal and then start TF2. type mat_specular 0 in console 3. The mat_specular command disables any reflections that are already present so that they don't interfere with the new reflections that are being built. #13. This is probably the most important part for boost fps, first of all I want you to create a . com] FAQ For common issues: Anyway, I think the commands you are looking for are "mat_phong 0" and "mat_specular 0". You can only see thr custom gun mat. // _____MAT | // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ mat_queue_mode "-1" // The queue/thread mode the material system should use: -1=default, 0=synchronous single thread, 1=queued single thread, 2=queued multithreaded mat_mipmaptextures "1" // texture quality decreases with distance mat_picmip "2" // Changes the resolutions of textures when they're loaded into. All aboard Hell Train as it takes a wild ride through 6 unique dimensions! This is a Halloween themed Capture the Flag map where you steal the Coal Core from the enemy train to power your own. Reply _frequent •. Because someone will ask, these are the steps I am doing and usually do. This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. Accepted Answer. com] FAQ For common. . txt. mat_queue_mode 2 . Go to tf2 r/tf2 • by patr8354. I've been having trouble with buildcubemaps as well. -map <mapname> (Load your map) -buildcubemaps. >> Credits go to the Original Author(s) of this Map. Hi I've been having this issue on Gmod for a few months now. ago. How to stop reflections in SFM. 05 - By default, TF2 makes sounds play 100ms later after they happened (0. r/Progressbar95. Valheim Genshin Impact. If you need to disable reflections for whatever reason, the console command is mat_specular 0. Created by Vintage Sniper. Team Fortress 2. Without `sv_cheats 1', you're looking // at a range from -1 to 2, -1 being the best quality, 2 being the // worst. Click on "Browse Local Files" to open the folder containing the game files. All Discussions. mat_specular 0 //disables reflections (sounds bad, but it definitely isn't as bad as it sounds) r_worldlightmin . 1 for better visuals. mat_specular and mat_bumpmap both set to 0. mat_specular 1 or 0 i believe Reply. To solve fillrate problems, reduce the number of expensive materials in the scene by simplifying the materials themselves or reducing their number by removing geometry. Originally posted by 「 VOICE_ENABLE 0 」: it depends entirely on your cpu, i prefer mat_phong 0 for the looks. Two, you were also taking the pic in the work camera, which also doesn't show things as they will actually look when rendered. posted about 9 years ago. Team Fortress 2 Texture Problems! Briefcase without any texture and when it drops became invisible with only the timer on top. This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings.